Call of Duty (CoD) has been going downhill for me for a long time now. I don’t know if it’s me, but I’m just not into all the new features they are trying to incorporate to make it feel ‘fresh’. At the end of the day it will always feel like Call of Duty, but it will never feel like Call of Duty: Modern Warfare 2 (MW2).
MW2 is still the best Call of Duty to date. With excellent maps, weapons, and customisation (for its time), it’s no wonder that I’m not alone in my praise. The CoD community has an undying love for MW2, and as we wait every year for a remaster (of the multiplayer…), I thought it would be fun to take a trip down memory lane and rank my top 10 multiplayer maps! But since I didn’t own the DLC maps, I won’t be including them here.
This is for good reason, of course, as Modern Warfare 2 is simply stunning. While not a revolutionary departure from COD4, MW2 boasts enough in the way of tweaks and fine tuning to emerge as one. Call Of Duty Modern Warfare 2 Multiplayer Team Deathmatch Gameplay No Commentary (33-17)PlayList: #mw2 #mw2multiplayer #mw2quarry. Single-player, multiplayer. Call of Duty: Modern Warfare 2 is a 2009 first-person shooter game developed by Infinity Ward and published by Activision. It is the sixth installment in the Call of Duty series and the direct sequel to Call of Duty 4: Modern Warfare, continuing the storyline. It was released worldwide on November 10, 2009, for. The first was Call of Duty 4: Modern Warfare, which got remastered and bundled into Call of Duty: Infinite Warfare in 2016. That remaster featured both the campaign & all of multiplayer as part of the package. The second remaster was as mentioned above: Call of Duty: Modern Warfare 2 Campaign Remastered. The remaster was only the campaign mode. Call Of Duty Modern Warfare 2 Multiplayer Team Deathmatch Gameplay No Commentary (25-6)PlayList: #mw2 #mw2multiplayer #mw2rundown.
10. Rust
In all honesty, I don’t think Rust is as great as most of the CoD community does, but I’m just not a fan of the tiny maps in general (Nuketown, Shipment, etc.). It was really the MW2 community that made Rust an enjoyable map to play on with the constant trash talk that always led to wildly intense 1v1s. Back in the day, my friends and I would settle countless disputes with a quick 1v1 quick scope battle on Rust, as I’m sure many others did. It was also absolutely chaotic when you would end up with Rust while playing Ground War: it was just constant respawn screens.
9. Derail
When it comes to snowy maps, I enjoyed Derail far more than Sub Base simply because of how versatile a map it is. It’s quite a large map which makes sniping a viable option, but because of all the derailed train cargo placed nicely all over the map, it makes for great close-quarters action too. Which made the Intervention sniper and the SPAS-12 shotgun my go-to for this map.
8. Estate
I have a love/hate relationship with Estate. I’m the run and gun kind of CoD player and I can get pretty annoyed when people are just camping in one spot the entire game. But Estate is a map built for camping as most games entirely depend on if you and your team can hold that house down, so technically I should hate it, but I don’t. It felt like a tower defence game of some sorts as my team and I made sure each entrance was covered and rotated as people went down until we were overtaken. Holding that house down with a full party of friends is some of the best times I had in MW2.
7. Skidrow
While there are a few places people used to camp in Skidrow, there are also many ways they can be killed in that spot as well. The long hallway in the centre of the map is definitely one of them but the rundown apartment building it resides in has holes far and wide so they won’t be there for very long. I loved how compact Skidrow was: it felt like every corner you turned there was someone on the other side. I can’t remember how many times I’ve carelessly run into that hallway just to get dropped from a sniper on the other end, but once I revived, I exact revenge.
6. Scrapyard
Looking back at Scrapyard today I’m noticing what an incredibly basic map it is. It’s just a small rectangle, but maybe that’s what makes it so good. You’re essentially just running from one side to the other, so you can basically use any weapon on this map and succeed. It’s as traditional of a CoD match you can have. Whether you’re setting up with a sniper in one of the spawn buildings on either end or running it down the crates with an SMG, you can rack up kills quickly.
5. Afghan
I think Afghan is probably one of the most recognizable CoD maps of all time, along with my number one pick. Similar to Scrapyard, Afghan is a versatile map lending to many playstyles but that’s also true when it comes to game modes. I usually played basic Team Deathmatch but this was one of the better maps to play other game modes like Search and Destroy or Ground War on. It was one the larger maps, but wherever you went there was always action. They just needed to make that cave a little brighter because it was always difficult to see people hiding in there; thankfully we had the noob tube.
4. Wasteland
I may be biased towards this map because it’s how I got the majority of my Tactical Nukes, but I stand by where I’m putting Wasteland on this list. Sure, the middle of the map is just a hodge-podge of noob tubes, grenades and flashbangs, but it’s all the action happening around that makes it a great map. It’s a sniper’s paradise with all the open space and grassy plains to hide in, but there isn’t much protection so you’re constantly moving around, which also makes it great for AC-130s and Chopper Gunners (aka how I got my Nukes).
3. Highrise
Highrise was another map that felt like it was sniper-oriented, but the layout is more of a traditional map. I’ll never forget immediately sprinting towards the window with a sniper at the beginning of every match and trying to ding one person or, if you’re lucky, a quad feed from across the map. If sniping is not your thing, you can always run and gun on the lower levels and have your own skirmishes without the worry of being locked into someone’s crosshairs. Highrise also offered some interesting “hacks” like jumping your way to the top of one of the buildings or setting up camp on one of the cranes off the map.
2. Favela
Favela is brighter and more colourful than most of the maps in the game with it being located in a Brazilian shantytown, but it does an impressive job of making it feel like you’re there too. With an assortment of outside noises like exotic birds, vehicles driving/honking, and – strangely enough – kids playing? The map itself has such a well-placed layout and is more vertical than most of the other maps as it has multiple rooftops to jump around on; it feels so unique compared to the majority of CoD maps out there. Unfortunately, it wasn’t a great map for some of the objective game modes, but it gave us ‘dodgeball’ with throwing knives on the soccer field and I’ll always remember it fondly because of that.
1. Terminal
It’s hard to deny that Terminal is the best MW2 map and quite possibly one of the best CoD maps of all time. Everything about it just feels right regardless of playstyle or game mode. Whether you’re sniping down the hallway/airplane in a game of Search and Destroy or holding it down with a SCAR at the escalators near Burger Town in Domination, Terminal is a map for everyone and is rarely skipped because of it. Just looking at that loading screen artwork is taking me back to a better place and I hope they give MW2 the same remastered treatment they gave Call of Duty 4: Modern Warfare one day. We need that multiplayer back, not the campaign!
I hope you enjoyed this trip down memory lane. Do you agree or disagree? Let’s discuss it in the comments below!
Do you agree with this ranking?
In Modern Warfare 2 perks are special abilities / power ups for multiplayer combat. There are only 3 perk slots available to you and each slot consist of different types of perks, so choosing the right ones for your class is crucial.
Unlike in the previous Call of Duty games, each perk can now be upgraded to a Pro version by completing its challenge. Note: Pro perks are additions to each perk, they don't replace them. All versions of the game (Xbox 360, PlayStation 3 and PC) unlock the pro perks the same way.
Perk Slot 1
Marathon | Marathon Pro
Ability: Unlimited sprint.Pro Ability: Get over obstacles faster.
Sleight of Hand | Sleight of Hand Pro
Ability: Faster reloading.Pro Ability: Gives a speed boost to how fast you can aim down the sight of your weapon.
Scavenger | Scavenger Pro
Ability: Full resupply from dead enemies.Pro Ability: Extra magazines.
Bling | Bling Pro
Ability: 2 primary weapon attachments. This perk has been removed from the COD: Black Ops III perks and moved into a wildcard slot.Pro Ability: 2 secondary weapon attachments.
One Man Army | One Man Army Pro
Ability: Replaces your secondary weapon. This allows you to change your class at any given time during a match.Pro Ability: Swaps classes even faster.
Call Of Duty Modern Warfare 2 Multiplayer Quickplay Not Working
Perk Slot 2
Stopping Power | Stopping Power Pro
Ability: Increased bullet damage. This has been removed from BO2.Pro Ability: Increased bullet damage vs. helicopters and aircrafts.
Lightweight | Lightweight Pro
Ability: Move faster. Lightweight has been removed from the black ops iii perks list and is available as a Specialist ability.Pro Ability: Allows you to do a quick aim after sprinting.
Hardline | Hardline Pro
Ability: Killstreaks require 1 less kill.Pro Ability: Death Streaks require 1 less death.
Cold-Blooded | Cold-Blooded Pro
Ability: Undetectable by UAV, air support, Sentry Guns, and thermal.Pro Ability: No red crosshair or name shown when you are targeted.
Danger Close | Danger Close Pro
Ability: Increases explosive weapons damage.Pro Ability: Increases air support damage.
Perk Slot 3
Commando | Commando Pro
Call Of Duty Modern Warfare 2 Multiplayer Unlock All Weapons
Ability: Increased melee distance.Pro Ability: You don't take any damage from falling.
Call Of Duty Modern Warfare 2 Multiplayer Remastered
Steady Aim | Steady Aim Pro
Ability: Increased hip-fire accuracy.Pro Ability: You can hold your breath for a longer period of time.
Scrambler | Scrambler Pro
Ability: Scrambles (jams) the enemy radar in a small radius.Pro Ability: Delays enemy Claymores, thus allowing you to avoid the explosion if you are fast enough.
Ninja | Ninja Pro
Ability: Invisible to heartbeat sensors.Pro Ability: Allows you to move silently.
SitRep | SitRep Pro
Call Of Duty Modern Warfare 2 Multiplayer Hack
Ability: Insertions. This will reveal enemy explosives and Tactical Insertions.Pro Ability: Makes enemy footsteps louder.
Call Of Duty Modern Warfare 2 Multiplayer Steam Charts
Last Stand | Last Stand Pro
Ability: Allows you to survive a normal death. You will drop to the ground and pull out your pistol. This perk won't be available in BO2.You can crawl in Last Stand, which was not possible in Call of Duty 4. Last Stand ends after ~10 seconds or if you get shot again, and in both cases, you will die.
Pro Ability: This allows you to use your equipment too, for example, frag grenades and throwing knives.